1) Stop Thief (1979)


Man I really wanted to play Stop Thief. It was so kickass. Sorta like Clue but more complicated and it came with a computer! Unfortunately, the computer was the only one who knew where the bad guys were and we had no idea how to use the son of a bitch. We dragged this thing out, set it up and spent an hour messing with it at least every two weeks trying in vain to understand how to find the bad guys.
Now, before you call me stupid, realize I was 6 years old and this was 1982. Real handheld computers wouldn't be invented for at least another 30 years. It would be like giving a Tamagotchi to the Fonz. No matter cool you think you are, Fonz, that Tamagotchi would be lying dead on a shit-covered screen within the first day.

See, this is what I had to work with. Oh, I know what you're thinking. "Duh, push the button marked "CLUE" maybe?" Yeah, you know what happens when you hit that button? Either a nonsense message would pop up in the tiny quarter of a calculator screen just below the speaker, or it would make a noise that was supposed to tell you what to do. Like footsteps. Or a creaking door. Real helpful. Plus, what about all those other buttons? What the hell do they do? Of all the games I had that didn't have instructions, I wanted some for this bastard more than anything.
2) Merlin (1978)

In the picture below, you can make out the menu buttons. Now, try and figure out how to start one of the five games besides blackjack. Good luck sleeping tonight.

3) Laser Attack (1978)

What was I talking about? Oh, yes. Laser Attack. Laser Attack had these super cool little plastic pieces that you stack on other super cool little plastic pieces for some reason and you put them somewhere on the board and this electronic thing in the middle would shoot lasers at them and then... then... no idea. I remember pulling this game out all the time and just staring at the game board, stacking and restacking the pieces, trying desperately to figure out what the hell I was supposed to be doing. Damn you, Laser Attack.

4) Jonathan Livingston Seagull (1973)
Imagine the fun of pretending to be Jonathan Livingston Seagull in an all-out bare-knuckles battle to the death with 1-3 close friends!

4) Jonathan Livingston Seagull (1973)


Now check out the game board and imagine the puzzled look on your face as you slowly put everything back in the box and hide it in the darkest recesses of your closet. Yes, I did actually own this game, although I have no idea why. I'm assuming it was handed down to me in my infancy by my stoner parents. I also owned most of KISS's albums when I was 5. My parents gave me strange things.
5) Crossbows and Catapults (1983)





Crossbows and Catapults was, indeed, the tits. I still wish you had Jonathan Livingston Seagull. I have alot of bored, gay friends.
ReplyDeleteHOLY SHIT! Crossbows & Catapults kicks ass! I haven't thought about that game in years. It would be fun to have a day to play that & Dark Tower. Anyways, this blog is THE SHIT!
ReplyDeleteI have never heard of any of these games. Does that say something about me? Actually, now that I think about it...I never really had games growing up. I think my dad bought us a deck of Skip-Bo cards once. Oh, and that Atari knock off that Montgomery Wards sold- Odyssey.
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